Help: export my rigged character with FBX 2011 Version

I need help to export my rigged character with FBX 2011 Version, the character has shape keys.
Trying to import it into iClone 3DXchange v6.5 Pipeline (Only supports FBX 2011 Version for Morph Keys)
*PS: I’m new at this :frowning:

Hi, I am having a same issue now, did you manage to solve it?