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  1. #1901
    There is an addon in contrib that takes the shortucts and exports them as SVGs.

    https://wiki.blender.org/index.php/E...keymaps_to_svg

    Will also pick up the other addons shortcuts too. Not perfect but it can help.



  2. #1902
    Member Ace Dragon's Avatar
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    Going into 2.7x meanwhile (tying in with 2.8's focus on workflow and usability). The suspending of the rule to not try to break tutorials and the like is leading to a meaningful reorganization of various UI elements (yes, in Blender standard, not Bforartists).
    https://developer.blender.org/D2876

    Even though it is going into the 2.7x branch, the patch, in all likelyhood at this point, will see the release logs when 2.8 is done (no more 2.7x releases save for some critical bugfixes).
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  3. #1903
    Does 2.8 work on any Amd radeon cards since the 04/10 rev "9422db7" build?



  4. #1904
    Member Ace Dragon's Avatar
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    There is now more substantial development in the department of workflow.

    The new Tool system is starting to shape (as outlined in the design doc.). It revolves around the concept of active tools (which is optional, not setting the tool will keep the 2.79 workflow intact).
    https://lists.blender.org/pipermail/...er/101168.html

    I'm guessing this will allow for things like the extrude widget seen in that one example (though right now the system is primitive and subject to numerous changes, so don't draw conclusions).

    -----------------------------------------------------------------
    Also, Sergey is going full steam ahead on depsgraph work, not everything he commits will be noticed by the user, but this should manifest in a more usable 2.8 as bugs get fixed and features like modifiers get re-activated.
    Last edited by Ace Dragon; 21-Oct-17 at 11:56.
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  5. #1905
    Member Ace Dragon's Avatar
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    Follow the design discussion on Campbell's tool system work here
    https://developer.blender.org/T53047

    Remember, the discussion is primarily for developers and module owners to participate in. Please refrain from posting unless you have a constructive yet detailed opinion of what it means for you (ie. no posts about compiling issues, no bug reports, no simplistic lines of praise, no "I don't want it" posts, no one liners, ect...).
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  6. #1906
    Member YAFU's Avatar
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    I've seen this video on youtube by Leroy Xie, cool!


    Here my attempt at 4K resolution, 22 seconds on GTX 960!
    (Here full resolution: http://pasteall.org/pic/show.php?id=119669 )
    Last edited by YAFU; 22-Oct-17 at 16:48.
    Be patient, English is not my language.



  7. #1907



  8. #1908
    Member YAFU's Avatar
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    Thanks!, I do not even know if I'm using probes and other things in the proper way, but I came to it by trial and error
    Be patient, English is not my language.



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