I am trying to follow this tutorial: https://cgcookie.com/lesson/snow/ to create a snow material. Here is an image from the tutorial of the intended effect:
However, I am running into a problem creating displacement via the material. My .blend is here:
I am using noise textures to produce the fine-grained displacement characteristic of fluffy snow. The texture itself looks fine:
That node with the 1000 scale is mean to be the really fine structure of the snow - it is the part of the texture which does not get displaced correctly.
Also, yes I am aware of the need to refresh the viewport to see displacement changes.