I parented the projectile cube to the FP. So it moves with the FP, I then put a .10 for the Y axis to fire at the Ai character, it doesn’t end. Do I need to use the motion, I did try that, similar to the kife effect I had done for LIS.
All you have to do is have the projectile spawn from a empty then parent that to the fp.You will need the projectile cube
to be dynamic and have a property on it.In order to take off hit points from the enemy.Like in this screenshot.