bge educational program and vr dk2, leap motion integration

Hi there. Thank to template files from bricklightstudios.com and from Martins Upitis I’ve integrated bge, vr dk2 and razer hydra. There is locomotive in my vr game, and I can point and click buttons whith razer hydra joystick to disassemble to different parts like platform, cab, bogie etc. Now I desided to click buttons by using leap motion and template file from here
http://www.magben.de/?h1=3d&h2=leap_motion_hand.
But hands in template file hands are mirrored, I mean when I am pulling my hands forward palms are moving to me like in mirror. The question is how to change direction of hands. Ive tryed to ask creator but looks like bsy or tired to answer to noobie questions.
To run blend file I used 2.69 bit whith some additional (pyd, py dll) files
Ive got additional files and instructions from here
https://blenderartists.org/forum/showthread.php?323478-Leap-Motion-and-blender-integration

Place Leap.py into C:\Program Files (x86)\Blender Foundation\Blender\2.69\python\lib
Place LeapPython.pyd into C:\Program Files (x86)\Blender Foundation\Blender\2.69\python\lib
Place Leap.dll into C:\Program Files (x86)\Blender Foundation\Blender
Then run the template file, press p and then backspace button.