Blender 2.78 Bendy Bones

And here is one I created today, it is about the new feature Bendy Bones for Blender 2.78:

I hope you like it!

Thanks for the demo, nice way of animating mouths, eye lids, maggots etc.
Seems much more straight forward than the old method with spline IK…

Thank you! I was looking to see this new feature in action.

thanks good video need to get in and start playing with them myself…

Is there a way to select individual segments of the bendy bone? I´m using 2.79b, cannot select individual bendy bone segments, just the whole bone as 1 single bone.
What do I need to check to rotate each segment individually?
Thanks.