Vertex Bevel

Is there a way to get vertex bevel to make a circle? What I normally do is subdivide the vertex bevel, connect it and use the circle command in loop tools.

Works great but is there an addon that does it in one step?

I’m not sure if there is an add-on for that right now but you could go to the coding section of the forum and request nicely for a script. I’m sure someone will take the time of their hands in order to make one for you, eventually.

It shouldn’t be much of a problem since it’s basically a macro with few steps in it.

If you start with a perfectly square mesh with no faces, then the vertex bevel will be able to give you a perfect circle in one step (then press the ‘F’ key to make it into solid geometry).

I’ll give it a go ace, but I think I would need a vertex bevel that makes a perfect circle regardless if the squares are perfect :confused:

Thanks MediumSolid, I might try and code it myself. I’ve been meaning to get back into python.