best rendertime ?

Wondering what is better modeling and using simple textures for a cobbles street or using bump textures on a plane street.
Which option gives faster render time with cycles.

Moved from “General Forums > Blender and CG Discussions” to “Support > Lighting and Rendering”

You’ve been posting here long enough to know where posts like this go, antonvdh.

As for an answer, it depends on what you define as “better”. Do you need faster render times or a more accurate street?

Sorry thought discussion category was best.
I want faster render time not for a still but animation.

Solved bump mapping.