Render darker in preview

I found this topic but it didn’t solve the problem for me.

This is rendered using F12

And this is rendered in viewport as preview

Both using the same amount of samples.

How do I solve it? I didn’t find the color management in current version (2.78)

Always post a packed blend for these kinds of issues. That said the most likely cause would be:

  1. A light which is visible in preview, but not render (eyeball icon visible, camera greyed out)
  2. A mesh object not visible in preview, but set to render, blocking a light source (eyeball greyed out, camera visible)

Make sure in your outliner that eyeballs and cameras match:


It’s all checked.
https://s22.postimg.org/nx351i4tt/Untitled.png

A packed blend?

Open your blend. Save as ‘dice-packed’ Go to file, external data, and check ‘automatically pack into .blend’ save again. close it. Upload it to dropbox, or pasteall and post a link to the file.

Thank you.

Here is the blend file.

Attachments

Dices.blend (236 KB)

I’m not sure what to say, they both render identically. I am using 2.78.


:eek: But… How is this possible?

Maybe some driver issue? I’m using the onboard GPU because my old GPU stopped working.

And I tried to find the color management but didn’t find it anywhere.

Do you still have the problem if you switch to cpu?

Now that you said I checked and it’s already using the cpu. The onboard gpu is amd and doesn’t support opencl.