Genre: Adventure, Exploration, RPG, Third person perspective.
One sentence description
Little Big House is a third person game of a 15 year old girl who got shrunk down to 10cm! By her 10 year old brother ( a gifted young genius ) and now she has to explore her house from a completely new perspective in order to find a device to turn her back to her original height.
will be posting updates daily.
Edit: Not a bgmc 22 entry anymore sorry. Its just way too complex to complete in one week. but that doesn’t mean i’ll stop working on it though! will post updates as soon as i can
Interesting idea! I’m looking forward to this. 3rd person RGPs take the most time and effort to create though. Hope you can achieve your vision in this very short time. Good luck!
thanks guys . unfortunately ( as expected ) this is getting more difficult by the second. so far ive modeled like 20% of environment (which is an incomplete version of the corridor in the concept art) and 0% props. i’ve modeled textured and rigged the main character.
currently animating (maybe 10% done ) i’m pausing the animating to start setting up character control ( the most dreadful part of this entire project) hopefully i should enough asset by tomorrow to start populating the scene. feel free to make suggestions or corrections