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Thread: T.E.O.G.O.D. - Vir Norin's Sketchbook (Warning, nudity!)

  1. #61
    Member Tonatiuh's Avatar
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    Oh my!! what!!?? she is so hot even if she is probably just a cirurgical product... but she is gorgeous!
    I think you really got her, there are yes something of, but it is all there, just some refinements and finding better side references (I couldn't find anything really good) But I think the lower part of the face has to go forward, when she smilies is like she is moving the mandible forward in a strange way.
    Also remember that the eyes are almost identical in all human beens, it is just that in some you can see more in some less, but the eye ball is just almost identical. The temporal line has a more abrupt change as you said, but just a little, and also in the side of the face the flesh makes more waves almost from top to bottom. I think that the plastic surgeon just took the angle of the mandible of... I couldn't really see the angle in any reference.

    So I went to youtube and I made this screen shots, maybe some can help you:
    Click image for larger version. 

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  2. #62
    Thank a lot for spending your time and making this awesome compilation of her. For now I was using only those numerous shots from cinema festival. I thought it would be enough since she is smiling on most of the images. But I indeed suffered from lacking some of the angles and low resolution. Your images will come in really handy. Thanks again!

    Actually, I picked this woman since her appearance was quite different comparing to regular Korean "beauties" and I hoped it was more or less natural without surgeon intrusions. Some time ago I've seen a compilation of 10 South Korean finalists of a beauty competition and they were absolutely identical. Like all their faces were edited by surgeon with one particular stereotype in mind... something you always see in many Korean MMO games and art. Not a big fan of this, I really dislike when the features making a person unique are intentionally erased to fit modern "standards". Actually, here is a gif showing this girls . The girl I do has features quite different compare to clones from the link above: relatively massive chin, wide wings of the nose, tiny eyes (at least in references I have), plus some obvious asymmetry in breast that makes it so natural and very appealing. But yeah, something is odd with her jaw-line - no angle at all. Or at least it is very shallow.

    Speaking of other things. Yeah, I'm aware about this flesh bulge along the side of her face. Looks kinda strange for me and since I cannot identify the origin of it, I'm a bit afraid to add it cause it takes away from her cuteness. I will try to recreate it later. And you are absolutely right about the chin protrusion during the smile. I noticed this as well. Still searching a golden middle to make it close to the reference, yet keeping her chin feminine.

    Cheers!



  3. #63
    Member Tonatiuh's Avatar
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    Well... I am sorry to tell you but korean women are just like you described, and the surgery they do is alwais the same they take away the jaw and the nose roundness and the skin of the uper eyelid... Korean are like this:
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    That doesn't mean she isn't beautiful, and yes her body seems natural, but she is so skiny, she has just guteus maximus and no fat at all, a lot diferent from your other characters. And the breast are perfect in the imperfection as you said.

    Good luck, this is a hard one, and yeah go for the side wave thing, it is so unic it deserve to be there.



  4. #64
    Member Tonatiuh's Avatar
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    In this webside you can see how surgery changes celebrities in korea.



  5. #65
    Lol, you convinced me to abandon this project. I am always for natural look and strongly against plastic surgery (maybe with exception of serious physical pathologies). Sorry if now it looks like I wasted your time.
    I will probably switch back to my sitting Flora project and some of unfinished stylized characters.



  6. #66
    Member Tonatiuh's Avatar
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    Originally Posted by Vir Norin View Post
    Lol, you convinced me to abandon this project. I am always for natural look and strongly against plastic surgery (maybe with exception of serious physical pathologies). Sorry if now it looks like I wasted your time.
    I will probably switch back to my sitting Flora project and some of unfinished stylized characters.
    Not at all! I know you are against plastic surgery, that is why I post what I post. But you did great, I love that sculpt you did. (nice to see you in the WIP section know)



  7. #67
    Thanks a lot for the kind words. Maybe one day I will finish her. Mainly because it is so dumb to spend so much time on a project and then abandon it. Unfortunately, this happens to me very often.
    Regardless, I'm coming back to my old unfinished sculpt, started about three years ago. Since I redesigned Flora not so while ago, this project basically turned into asymmetrical sculpt. Hence it takes a lot of time to remake the entire model. The old version was very bad and deformed.
    And a quick shot of environment. Here you can see my amateurish attempt to design furniture. Basically, the idea is to show the final round of the stripping checkers. Flora have lost the game and puts her pants on the board (hence a bit strange position of her right hand).
    Click image for larger version. 

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  8. #68
    Quick test render. Due to the big difference between older model and the polished one, there are some problem areas like wrong carpet interaction, bad shadows below the navel, no eye contact with the camera etc. Plus now I look at it with a fresh eyes and see that colors are rather dull. Skin shader is very basic, just an SSS with diffuse map, but nothing more. Still a lot of areas to polish in terms of anatomy. And I should cover her intimate parts
    Click image for larger version. 

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    Last edited by Vir Norin; 03-Oct-17 at 09:03. Reason: Updated image with better colors. The first version was very dull.



  9. #69
    Del.............
    Last edited by Vir Norin; 11-Oct-17 at 07:21.



  10. #70
    New lighting. Nice for her body, bad for the face. Raw render, needs some color correction.
    Click image for larger version. 

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  11. #71
    Member Tonatiuh's Avatar
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    wonderful job as always! I love the hand gesture of the last one!



  12. #72
    Thanks a lot! I just thought that slight posing of her hand and fingers will give more interest and personality to otherwise ordinary pose of the entire character.
    And here is her big gun . It is an old model I did a couple years ago, but only now started rendering it properly. Lots o mistakes here, but it is too late to fix them. It was my first attmept to design assault rifle, so experienced guys who make a lot of weapons will probably laugh at it. I did it quite symmetrically to add more visual interest from the first person view, and somewhat explain it by ambidexterous design of the weapon. Still a lot of things to do, now it has only basic diffuse texture on receiver. I also mistakenly rendered the handguard as black, but now I really like it this way. Will probably keep it as is.
    Click image for larger version. 

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