Curve texture problem

Hello,

I created object in the picture 1. I added Array to this object and texture is fine. When I add Curve to this object texture is looking bad.

How can I solve this problem ?

Picture 1 : http://i.hizliresim.com/8P37dQ.png
Picture 2 : http://i.hizliresim.com/nja3Wl.png
Picture 3 : http://i.hizliresim.com/1V3lEA.png
Picture 4 : http://i.hizliresim.com/o0aRkk.png

Thanks.

i dont understand why only half the quad is blurred out, but id love to investigate so give me the blend file please.

one thing to note, is you have a very distorted texture. If you submit the Texture image i will make it seamless for you. that will allow you to tile it. that should also solve the problem.

You can download file from this link : https://drive.google.com/file/d/0B3HNVl5kvQImbWZnN0dQSnE4TkU/view?usp=sharing

I hope we can solve this problem.

Did you check it?

i checked it, and it was indeed what i expected. it has to do with UV stretching, that is why its fine until the mesh is deformed.

you see, the mesh gets deformed, but the UVs does not. resulting in a stretch in the texture. and since one polygon (quad) is built up of two triangles, one of them will result in being stretched, meaning you get that blurry look.

only solution i can see to this is to add more sub divisions to the road. adding about 3-5 loops will fix the problem.

Thanks for help @finalbarrage. But problem has not solved.

Problem solved. I select all road face on top view(Numpad 5 and 7) and press Project From View(Bounds) from Unwrap menu(Hotkey U).

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Yes. Exactly, this is right.