Hi everyone,
We have a couple of full time, potentially long term positions coming up for our startup in Melbourne Australia. You’d be working from our office, so please only enquire if you are/can work from our Melbourne office.
Here’s what we are looking for:
REQUIRED SKILLS
- Excellent hard surface modeling skills in Blender
- Ability to create visually appealing models with a correct and clean topology
- Ability to create efficient and clean UVs
- Ability to work in a team and follow directions
- A keen eye for proportions and scale of the models
- Good sculpting skills
DESIRABLE
- Ability to create realistic PBR ready textures in packages like Photoshop, Substance Suite
- Ability to create realistic shaders in Cycles rendering engine.
You can get in touch also via: [email protected]