Hey! So, this is one of my first projects I’ve been doing with Blender. It’s a character from a game series I’m a fan of. I’m (hopefully) almost finished with rigging, I’ve been following Darrin Lile’s tutorials on YouTube for instructions, although there are just a few issues I need to get out of the way (which would probably be over with quicker if I had help) before I start animating, like getting the feet to do what they’re supposed to do, replacing bones with custom shapes, etc. I might also need to adjust the pants so it doesn’t go jagged when I bend the leg. The hair could also use some tweaking.
Note: I did not make this completely from scratch. I used parts of other models I downloaded to make it (Specifically, Ryuto’s hair in Mugen Souls and the character body in Mugen Souls Z. Models found on this site: http://desupri.blog.fc2.com/blog-category-5.html)
Credit goes to Compile Heart for those models, and Nippon Ichi for the character.