With jeremy we are working on an export/import addon for blender.
The goal is to import/export assets really fast to other softwares like maya, max etc.
Exactly like GOZ/GOB but with more than one object and in OBJ, FBX and Alembic.
We have a first version for blender, a friend is working on the max version and another guy on the maya version.
For now, this is really simple, it’s a bridge for objects, later maybe, I don’t know, we have to make the first version ok before thinink about more options.
Very nice implementation it would be quite useful for it to be able to take the file name from the selected object as an option and/or export multiple files for all selected (again using the name of the object)
Finally the path… would be great if it was per scene/file so you can use the import/export in multiple blender files for one project (v. useful for game dev)