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  1. #1
    Member michalzisman's Avatar
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    Share your Epic Blender Fails

    Let's all share in this post our most epic Blender fails.

    I'll start.
    I made this back in 2010, with Blender internal. This was when I first started learning 3D, and it was one of my first renders ever.

    In case you were looking for a good laugh, I think this image would do...

    134053_10150122638307193_4768272_o.jpg



  2. #2
    Member Pwet's Avatar
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    The very first iteration of my heavy duty exo suit.

    It looks funny to me because when I model it I didn't know anything about correct human proportions. Looking back at my old works amuses me!

    suit.png
    Last edited by Pwet; 11-Feb-17 at 11:01. Reason: ssh I slept with your daughter



  3. #3
    Member michalzisman's Avatar
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    It really is amusing, right? That's why I created this thread. I looked at some old stuff of mine and had to share at least one of them

    I have to share another one of my greatest works:
    Ay_nhZICAAAIRGo.jpeg
    I'm looking at this at laughing out loud!



  4. #4
    Member Morio's Avatar
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    Are we laughing at beginners now?

    Do you realise that there are people on this forum that are beginners and would be proud about producing images like the ones in this thread so far? Is it appropriate to laugh at such efforts?



  5. #5
    ^No, we're laughing at mistakes that we've made in past projects. We're laughing at ourselves, not anyone else. Loosen up a little, there's no reason to get offended with some harmless fun.
    Work one step at a time. Be patient and you'll climb mountains and reach new lands eventually.
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    Anybody who wants to simply talk can feel free to PM me anything. My inbox is open.



  6. #6
    Member Ace Dragon's Avatar
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    Originally Posted by Morio View Post
    Are we laughing at beginners now?

    Do you realise that there are people on this forum that are beginners and would be proud about producing images like the ones in this thread so far? Is it appropriate to laugh at such efforts?
    Eventually, every beginner will improve to the point where they look back on their early work with embarrassment.

    I can see your point though, everyone has to start somewhere and many of us started back when Blender was just a basic 3D program (so the 'epic Blender fails' of today's beginners will look a heck of a lot nicer than ours).
    Sweet Dragon dreams, lovely Dragon kisses, gorgeous Dragon hugs. How sweet would life be to romp with Dragons, teasing you with their fire and you being in their games, perhaps they can even turn you into one as well.
    Adventures in Cycles; My official sketchbook



  7. #7
    Member michalzisman's Avatar
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    Originally Posted by Morio View Post
    Are we laughing at beginners now?

    Do you realise that there are people on this forum that are beginners and would be proud about producing images like the ones in this thread so far? Is it appropriate to laugh at such efforts?
    Hey,Morio.
    This post is supposed to be fun, with each person laughing at himself, not anyone else.
    Obviously, back then I thought the images I created as a beginner were super amazing. But today I know better. And yeah, I think it's okay for me to laugh at my own works.



  8. #8
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    Mutant milk bottle

    Here's an epically bad model, with topology from hell.

    I'll make a milk bottle, I thought. It will be simple, I thought, and I'll just use a bit of sculpting to smooth off the handle. After half a day, I gave up and modeled a trifold carton instead.


    Look at all those stray trigons! Look at that handle, trying so hard to evolve from the primordial ooze... and failing. In the fine art world the word is "overworked."

    milkBottle.jpg



  9. #9
    Member michalzisman's Avatar
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    Hey, Bonito lil. Nice of you to join in
    "...topology from hell"- brilliant!
    When was it? And have you ever tried to model it again?



  10. #10
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    That was last year. I've been blending for nearly a year now, And I think I'd been learning for about 4 months when I attempted the milk bottle. No, I haven't tried again, but I know it's there, lurking in my assets folder. Being disabled, I have the freedom to work in Blender every day, and a few of my blends are on Blend Swap, but sculpting is still a weird and difficult thing.

    I might try it with the subsurf modifier next time.



  11. #11
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    By the way, I think that displaying failed models is a great teaching aid for beginners. Back when I was a mainframe programmer and we worked in teams, we had a "Bug of the Week" meeting on Fridays,where we showed off our best mistakes and talked about them, learned from them. Because if a programmer thinks they need to hide or minimize errors, the whole edifice of code crashes. No shaming, ever.



  12. #12
    Member michalzisman's Avatar
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    Originally Posted by bonito lil View Post
    By the way, I think that displaying failed models is a great teaching aid for beginners. Back when I was a mainframe programmer and we worked in teams, we had a "Bug of the Week" meeting on Fridays,where we showed off our best mistakes and talked about them, learned from them. Because if a programmer thinks they need to hide or minimize errors, the whole edifice of code crashes. No shaming, ever.
    I agree with you 100%
    I think it can keep beginners motivated, seeing how we don't take our mistakes so seriously.



  13. #13
    Member Pwet's Avatar
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    Originally Posted by bonito lil View Post
    Here's an epically bad model, with topology from hell.

    I'll make a milk bottle, I thought. It will be simple, I thought, and I'll just use a bit of sculpting to smooth off the handle. After half a day, I gave up and modeled a trifold carton instead.


    Look at all those stray trigons! Look at that handle, trying so hard to evolve from the primordial ooze... and failing. In the fine art world the word is "overworked."

    milkBottle.jpg
    That would actually be good as a deteriorated milk bottle model useful for dirty urban streets just add a grungy texture!



  14. #14
    Member KarlAndreasGroß's Avatar
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    Originally Posted by michalzisman View Post
    I agree with you 100%
    I think it can keep beginners motivated, seeing how we don't take our mistakes so seriously.
    Hi,
    what a great thread! Without failure, there is no evolution. No one will start as a master. So, here are my early attemps of "learning":


    Drei_Flaschen.jpg
    "hey, let's do some surreal stuff. Surrealism is easy, as you don't need to care about realism. And Glass shaders are easy too". Ha ha.

    Female_Head_America_Black.jpg
    " i feel i can explore my emotions with some very profound art which is difficult to understand for non-artists". Thumbs up!



  15. #15
    Member michalzisman's Avatar
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    Hi @KarlAndreasGroß! Nice of you to join in and keep the thread going
    The shape of the face actually looks okay. Except for the world texture on it, I wouldn't call it a failure.
    I have to say that even today I look at some of my renders and wanna bang my head on the wall. I keep trying to get to the photorealism level, but haven't really succeeded yet.



  16. #16
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    I like the concept with the wine bottles, and can't really see anything wrong with the modelling of the head. Changing the lighting might be the key to making the glass look glassy. :-)



  17. #17
    Oh men, what should a publish... mmm

    1st pbr intent, no fresnel
    folder1.png

    Is more a driver than a shader

    leafdark3.jpg



  18. #18
    Member michalzisman's Avatar
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    @wikifry, spectacular



  19. #19
    Member FoundationsofPause's Avatar
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    Subscribing to thread. I don't know where to begin.
    Dr Congo



  20. #20
    Member Pwet's Avatar
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    My first attempt to recreate a scene from Silent Hill games series

    Observation_Outpost_(Far)_by_1-TheyCallMeProphet.jpg



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