PBR for Panda 3D

Physically Based Shading and Deferred Rendering for the Panda3D game engine

Github

Enjoy for creating games in PBR.

The Panda 3D graphics library looks incredibly good. I wish it was possible to use it for Blender’s game engine.

Now if only it had a proper editor front-end…

…or a fully featured blender add-on. :evilgrin:
I have been following Tobias Springer’s progress on this on-and-off again for couple of years, cool stuff.