Hi,
I have lately been fiddling with the physics of Blender and I seem to make everything, but the water simulation work as I want it to. All I currently want is to shoot the water in an upwards direction with an initial velocity but every time I bake the simulation instantly shoots to the left side of the domain and continues the animation from there, which is not what i want.[INDENT=7]
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In the screenshot I have no initial velocity and have not messed with any settings that should cause this.
Thanks to any who have read my post and especially to those who might have a solution.