Hi guys,
I want to share one of my newer projects. I focused on greenery and lighting in evening scene…
Hope you like it
I do like it!! Very appealing destination, aesthetically and creation:)
Amazing work! Congrats!..Could you share the rendering and illumination settings? and…where did you get those grasses and trees?..Thanks for a great work in Blender!!!
Lighting is just HDRI map, trees are from Evermotion and also my own. I modeled them by grove addon. Grass is from Adrew Price. I would like to answer all your questions, but I do not know what exactly do you think by rendering settings?
What can I say to you?! Well done. Just two things:1. Try to rendering from different position of the camera;2. The tree on the left side is greenish than the right side. Try to achive balans in overall.
Very nice scene, you did a very good job.
Thanks for your advice
Thank you
Very nice images, but there are some details I would change:
- maybe try adding some aerial perspective by overlaying mist pass on the image, in my opinion the trees in the background need a tiny bit of fog on them,
- I would add more trees in the background, I can see that there is nothing behind these 4 visible ones,
- I personally would make the light on the evening scene a bit warmer,
- I’m not sure but maybe the plaster texture on the first image needs to be in a higher resolution (?)
Overall nice results, did you use the Filmic Blender color management?
Wow… that green grass … awesome man … keep it up i really like it
Hi, thank you for your suggestions. I appreciated that you spend some time with my project. I agree with you. I don´t like to recreate finished project, but in this case, I will try.
and yes I used filmic
thank you, I used grass essentials with some my models
Great model and scene. Love that first shor, very nice colors and color combo.
What i dont like is the material on thw white building part. I cant figure out what sort of material that shoudl be.
how did you save your render without materials?
amazing render
could you share how you configurate the nodes for the glass material ?
It looks great! I really like the lighting in it. Well done.
It is called clay render and you can find it in Blender here:
at first you create white material and in the window on the picture zou choose this material, after it will be used in render for every object.
Thanks a lot