Hey Guys :eyebrowlift:
I need your help …
I have a long Plane like a unwraped role of toilet paper and now i’d like to wrap it up again using a curvemodifier and a curve in a shape of a spiral. In blender everything works fine but i need this animation in Unity.
I dont have any clue how to manage it to export this correctly so that unity knows how to handle it
Desperate Greetings
Chris