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  1. #1

    Addon for Edge Group

    is there any addon or feature that lets me set edge groups simular to Vertex groups?



  2. #2
    same way I guess
    select your edges and make vert group done

    happy bl
    Nice 3D models = 25 % K.I.S.S + 25 % common sense + 25 % Inspiration + 25 % Knowledge
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  3. #3
    Originally Posted by RickyBlender View Post
    same way I guess
    select your edges and make vert group done

    happy bl
    problem is, a vertex group would not work the same way as an edge group. if you for instance have a triangle and wish to add two of the edges as a group, a simple vertex group would not work. this is a problem ive ran into several times, so id love to get a solution for it.



  4. #4
    add vert works for any verts selection
    why do you say it won't work ?

    for tris it will add the 3 verts
    but does gives 3 edges in effect
    so sort of miss leading

    one trick would be to add one edge at a time X 2
    then you see 2 verts per edge




    thanks
    happy bl
    Last edited by RickyBlender; 23-Feb-17 at 10:40.
    Nice 3D models = 25 % K.I.S.S + 25 % common sense + 25 % Inspiration + 25 % Knowledge
    Win 10 64 bits / Thanks and a Happy 2.79 with Cycles



  5. #5
    i think this question was misunderstood.

    finalbarrage - there currently is not edge groups in Blender. As a hard surface modeller I would love to be able to put edges in groups instead of just verts.

    No matter what adjacent edges will fill in and it will react like a vert selection. I worry this request might be ignored since it's misinterpreted.




  6. #6
    Member
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    Ah, the pain... as with edges so is with polys

    Am helping self with selections/assignments for polys and edges from material settings
    Last edited by burnin; 23-Feb-17 at 17:31.



  7. #7
    yep there is a good demonstration to why this is a problem.

    im willing to pay 50$ to whoever makes, or finds an addon or solution to this.



  8. #8
    most modif use verts group not edge or faces group!
    so it is not really use in bl right now

    so not certain how appropriate this would be !

    why is it so important to have this feature ?

    did find a proposal
    https://wiki.blender.org/index.php/F...roups_proposal


    thanks
    happy bl
    Last edited by RickyBlender; 23-Feb-17 at 21:34.
    Nice 3D models = 25 % K.I.S.S + 25 % common sense + 25 % Inspiration + 25 % Knowledge
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  9. #9
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    Originally Posted by RickyBlender View Post
    why is it so important to have this feature ?
    For plenty of reasons... For example, as masterxeon1001 posted clearly, the Bevel modifier just looks at vertices and not edges. An edge that has both vertices in the group, will be treated as if in the group, even only the adjacent edges are. Every other modifier that needs to operate in groups of edges and faces, will fail in this matter.



  10. #10
    as indicated in the proposal

    edges can be shown with

    Edges Currently, there are several edge custom data uses:

    - Crease
    - Seams
    - Sharp (bool)
    - Bevel
    - Freestyle edge marks


    so you could define like a edges group with these
    but not shown in the Verts group per say

    like define a crease and set it to 0 !
    then you can re select this group of edges

    I know it is shown in N panel and not really use in any modifier yet

    only Devs can see if it can be implemented and useful !

    still wondering if it would be really useful as a new group



    thanks
    happy bl
    Nice 3D models = 25 % K.I.S.S + 25 % common sense + 25 % Inspiration + 25 % Knowledge
    Win 10 64 bits / Thanks and a Happy 2.79 with Cycles



  11. #11
    Originally Posted by RickyBlender View Post
    as indicated in the proposal

    edges can be shown with

    Edges Currently, there are several edge custom data uses:

    - Crease
    - Seams
    - Sharp (bool)
    - Bevel
    - Freestyle edge marks


    so you could define like a edges group with these
    but not shown in the Verts group per say

    like define a crease and set it to 0 !
    then you can re select this group of edges

    I know it is shown in N panel and not really use in any modifier yet

    only Devs can see if it can be implemented and useful !

    still wondering if it would be really useful as a new group



    thanks
    happy bl
    Cinema4D has something called Set Selection, which is the same as vertex group but its based off of edges instead of verteses. i see NO use in having just a single vertex selected in a vertex group, so edges seems to make a lot more sence.


    - Crease
    - Seams
    - Sharp (bool)
    - Bevel
    - Freestyle edge marks

    Also, these features cannot be used in modifiers for instance.



  12. #12
    I swear I saw an add-on that stores at least edge groups, but I can't put my hand on it again.
    Although its only purpose was to save selections. You couldn't use it with modifiers and such.
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