I’m modeling a dress over a human figure. The dress will be semi transparent and I want it to be viewable as semi-transparent while I sculpt the details over the figure so that I can see the way it will render against the skin. Is this possible?
I know how to make it semi transparent in the viewport by changing the material, and I know how to turn on the material color diffuse mode in the object properties section, but object still goes opaque when I switch to sculpt mode. Is this at all possible?