Tried this method of hard surface modelling.
Using displacement through texture paint.
[ATTACH=CONFIG]473635[/ATTACH][ATTACH=CONFIG]473634[/ATTACH]
Displacement Map Looks Great…Nice Technique…
How Much Poly ?
Tybuddy.
With subdivisions it is too much heavy. around 5.5 mil.
Wow 5 stars. This should be up there in the gallery. Wow such a great work.:no: (I’m sarcastic)
Either you have several accounts and gave it yourself or you have friends and family giving you 5 stars.
My friends motivate me.
So i dont care if its from someone else or my own friends.
P.s. I have only 1 account.
Tf is your problem man relax
this could be low poly with microdicplacement…
Thank you
Can you help me with that?
I second this! You’re only cheating yourself.