Thank you for the feedback Anthony and sorry for the delayed answer.
I found your critic relevant and really helpful, I’m making some changes in this way as I write
First of, the floor : i’ll admit I didn’t make it to be logical, I didn’t think it through, it just looked good when I started the scene and I didn’t touched it ever after. As you said almost every “attic floors” are made of long running planks, so I guess it was my way of separating myself from the multiple scenes like this one out there. Kinda lame I’ll admit, it is currently being changed (and by the way poliigon.com have adden some super extra fantastic wood textures recently, I don’t have any link to this site, but i find it so amazing that I had to give them a shout out).
I feel you on the window thing, this one I did process and didn’t make out of nowhere. I feel like the roof is way to “weak” for a gabled window, I mean I know it would be possible in real life, but in my mind it wouldn’t look good, the balance between a well-created window and a rustic room wouldn’t be right, just in my mind, but I could be wrong. And it’s not just a hole in the roof (with eneven slats, I thought of that too) well simply because the owner wanted to “secure” it, make it a bit more solid, and wanted to lean on it. I know that every “halfway” stuff in cg doesn’t look good and we learn to be full on an idea to create a mood and stuff, but I like this halfway point of an old part of the house that is been made a bit more practical by the grandson of the original owner who only used to to store old furniture and stuff.
I hope this will make more sense as I advance in this project, if it ever makes sense at all :’) it’s part of that timeless, nostalgia, passing time shit that i wanna put in there. I might be out of my league though ><
The two beams I took from a reference photo. I guess they’re here to make the joint between the lower and upper part of the support beams, I’m no carpenter but that’s what I though, and maybe they also provide some kind of support to the roof, and smaller beams. And for me maybe they provide a geometric part that runs from the camera and kinda looked good to me :°) But hey, nice observation, again…
So, without further ado, a “preview” rendering I made a couple of days ago to try a new look and camera angle. As said it is a couple of days old and some improvements have been made since.Still I’d really like your views, ideas and critics on this one.
Big love, cheers
(Had to render on the CPU, hence the low quality as I didn’t want it to take… forever, sorry.)
New one coming soon !