Survival Game needs Support!

Hello Community,

at the moment we are two guys making a Action-Adventure-Survival Game with Stone Age setting, because we are both programmers we haven’t at the moment anything to show, this is the reason why we are searching for some Artists who can help us to bring something visual to the screen. Most of the programming stuff is done, now we need your help!

This are the following open positions:

Concept Artist

Function description

-Understanding and following the visual style of the game and the concept guidelines, and make that shine through in the concepts.
-Producing sketches to help the Environment Team. [B]

Requirements[/B]
-Minimum 1-2 years’ experience in concept art, in the games industry.
-Basic Knowledge of 3D software
-Architectural and anatomical knowledge
-Knowledge of image composition

Must have a portfolio [B]

Offer[/B]
- A good and funny team with experience.

  • Revenue Share
  • Maybe a full-time-job
Props Artist

Function description
-Work with your Art Lead to create high quality AAA 3D art assets
-Deliver on visual and technical requirements
-Optimization of art assets to fit specific technical requirements

Requirements
-Experience with the technical limitations/constraints related to game assets
-Working knowledge of at least one of the major 3D modeling packages & texturing software
-Knowledge of substance designer/painter is a bonus
-Experience with SpeedTree is a bonus

Must have a portfolio

Offer

  • A good and funny team with experience.
  • Revenue Share
  • Maybe a full-time-job

Environment Artist

Function description
-Work with your Art Lead to create high quality AAA 3D art assets
-Deliver on visual and technical requirements
-World building, sculpt Rocks and create Trees/Plants with SpeedTree

Requirements
-Experience with the technical limitations/constraints related to game assets
-Working knowledge of at least one of the major 3D modeling packages & texturing software
-Knowledge of substance designer/painter
-Experience with SpeedTree
-Experience in World Building

Must have a portfolio

Offer

  • A good and funny team with experience.
  • Revenue Share
  • Maybe a full-time-job

Character Artist

Function description
-Work with your Art Lead to create high quality AAA 3D Characters
-Deliver on visual and technical requirements
-Create Cloths and Animations (Rigs) when needen

Requirements
-Experience with the technical limitations/constraints related to Characters
-Working knowledge of ZBrush
-Working knowledge of Max/Maya or any other 3D Package
-Knowledge of substance designer/painter
-Experience with SpeedTree
-Experience in World Building

Must have a portfolio

Offer

  • A good and funny team with experience.
  • Revenue Share
  • Maybe a full-time-job

    All members are required to sign an NDA before officially working with our team.

    I know these are many claims, but we want to create a high quality game and really want to start our start up!

Greetings!-

I am an Environment Artist looking to expand my portfolio with any opportunities. I have knowledge with Speedtree, Blender 3D, Maya, and World Machine. I have past experience working on games with teams and can communicate well. I understand the ins and outs of Unreal Engine and Unity engine.

I can model small environment assets and unwrap them accordingly. As long as I have modelers, a level designer, and concept artist, I can create an aesthetic and functional scene.

I have a small portfolio with projects I have done to show my abilities in level design. https://www.behance.net/CadeHowart2a2d
My past work experiences can also be called upon if you would like to review those as well.
Email: [email protected]

Thank you for your time -Cheers!

my portfolio