Sequencer: Rotation pivot in transform patch

Hi all,

I’ve sent a patch to have the ability to change rotation pivot in transform strips. I really missed that feature, of course you can do a 3D Animation with a plane rotating, but I think it’s faster this way.


The patch in developer.blender: https://developer.blender.org/D2553?id=8406
Raw patch diff: https://dev-files.blender.org/file/data/hm4abejuhuovd6k2edij/PHID-FILE-c6bzf2uhsqk3ih2vz7nu/D2553.id8406.diff

Opinions, ideas, bugs?

Thanks