Paprika Render

Paprika Render is an open source physically based renderer based on partly PBRT and partly (good old) NVIDIA Gelato. It uses Open Shading Language (OSL) for advanced shading and Embree for high-performance rendering.

http://paprikarender.github.io/

There will be good one for interesting in 3D rendering. More info on Github : paprika

I was a beta tester for NVIDIA Gelato, I loved it. :slight_smile:

but no builds:no:

You will need build with VS 2013 or 2015 for dependencies to build as Embree to bin and OSL from Blender source code to bin… it is a little technic but fine to work I think.