Home Office

Hello,
I started working on a home office scene which I have organized in smaller parts to keep me motivated for a longer time. I think my lack of oranization was the main reason I failed with my other projects. (I will also start another project with a complete different subject in case I get bored of this one)

I already finished the desk + container, the lamp, and the speakers.

o Desk
o Lamp
o Speakers
x PC
x PC Peripherals (mouse, keyboard etc.)
o PC Monitor
x Stuff to make the scene look lived in ( pencils, books, etc)
o Office Chair
o Radiators
o Window + Door
o Room

Current status:

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Currently working on stuff to put on the table:
Here some renders of things I already finished:

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The Home Office is the government department responsible for immigration, counter-terrorism, police, drugs policy, and related science and research.

MaduraiWeb

Looking great! I’m impressed with the clean result in the first scene, how did you manage to reduce the noise?

hey olle,
unfortunately I cant give you a satisfying answer.
I used 8k Samples for this image.
I havent looked into much optimizing yet.

What I have done is using a light portal for the window, and using filmic blender to be able to increase the strength of the light source ( but I am not sure if this decreased the noise)

Re-modeled the keyboard. Now I think it is also suitable for closeup renders.

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That looks really great, the keyboard looks like a photo…

Thank you :slight_smile:

Currently working on this chair, first time using Marvelous Designer.
I think I overdid it a little bit with the folds, maybe doing it again later.


Agree. Those models are awesome, you really know what you’re doing! The folds may be a bit too much, but I would rather wait for a render of the chair, it might not look so bad at all…

Hey Scalix, what an honor to hear that from you, I was really impressed by your Mazda WIP thread. :slight_smile:

I finished the chair now, and I think the folds are OK for now, next time I’ll know what not to do in MD.
I also merged the overlapping vertices which makes the chair look like its made out of one piece of cloth, need to fix that too.

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Think I fixed it for now :slight_smile:

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That chair looks great :open_mouth:

Grüß dich LioKon, thanks a lot :slight_smile:

Deleted Double post o.O

So Here is a small new update.
Some minor changes of the room layout, not final yet.
Also added some details, I’m starting to add stuff to make the scene lived in.


Excellent work. Everything looks so good.

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