hi guys , im new to the forum so pardon this noob blender artist :eyebrowlift:
ok so, im trying to texture a model which is a bed but the specular look "white"in color not in “specularity”
notice the white lines
nodes setup
i dont understand what i do wrong , ive watched some of the videos from youtube but the result still the same
ageha
(ageha)
March 18, 2017, 7:58am
2
Try setting it up like this:
so that the specular texture only affects the mix between diffuse and glossy
Secrop
(Secrop)
March 18, 2017, 8:34am
3
following ageha’s sugestion, you may want to multiply the Specular with a Fresnel or a layer weight.
the problem still exist , however by changing the roughness on the glossy to a lower lever, i ended up with black lines instead of white one .
very strange
oh , i think i got it figured out
i mess with the glossy color
anyway thanks guys