Hi,
Hera are several shots from a personal project inspired by Ricardo Bofill, it consists of the re conversion of an old cement factory. Though the purpose was not to reproduce Ricardo Bofill’s project, I just liked the idea and wanted to make something more personal.
Modeled with Blender
Rendered with Octane Standalone 3.06 test 3
Postpro with Affinity Photo
Some additional information :
Grass made with the Blender Guru Grass Essential
For the climbing plants, I used grease pencil to be able to draw over several objects (not possible with ivy generator), I tried with the new curve feature but crease pencil gave me better control. After that I converted the grease pencil to curve and then to mesh and added a particle system over it.
Your environments keep getting bigger and bolder, you have a seriously high amount of VRAM in your GPU to render something like this.
Good work as usual, your exterior work is definitely among the best in the history of BA (in fact, the mods should allow you to start threads in the Gallery section itself).
Due to the fact that two of my 4 GPUs only have 3Gb the scene had to fit into 3Gb, I activated the “Out of core” option in Octane Render to use the PC memory for exceeding texture memory. So 3Gb could be enough if you make a good use of instances
One of the things that makes me happy about entering on BA is when I go to finished projects and one project is your enrico, congratulations, amazing as allways!
Great work as always. Just in case, why did you used always DL+AO+EnvLIGHT? Not PPT? Of course, DL+AO is timesaver, but PPT is add realism 'cause its aimed to calculate all light.