I keep getting the error of no image or object found to bake image to, Sometimes it works and sometimes not, What I basically do is:
1 - Create a new image in UV Editor.
2 - Go back to Object mode and Select the Low Poly mesh then I go to Edit Mode and UV Unwrap it.
3 - Go back to Object Mode then deselect everything and Select High Poly mesh, Hold LShift then Select Low Poly mesh.
4 - Click “Bake”
Yet I keep getting this error, I don’t know ecactly how I got it to work last time, It’s so confusing, little help ?
you have to assign the image to the low poly material. in cycles, just add it as an image texture and drop it into the normal input with a [normal map] node in between.