Facade Rendering

Hi,
would very much appreciate your critique on this render, thx!



Is the logo too big, well placed and the image too bright?

Nice modeling. I think the texture on the bricks is too pronounced, it looks almost spiky. Also, the brick material is not clear it almost looks like plastic. Not sure if it’s too bright or if the light is too even (nothing is in shadow). I’m sure you don’t want it to look dirty but in reality everything has some dust/dirt. I think everything looks too perfect maybe add some dirt/grime.

Thx biff!
So now i have added a wall texture, the right side is in shadow and i’ve added three cut out people.
Still looking for some more life in the pic, dust makes my computer slow…
Also tried the retro look color management, the image is not so washed out anymore, think it looks good so far


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Much better. I still think the bump strength is too high on the bricks though. Is the structure made of limestone? I just noticed that there is a strange blue reflection in the windows on the second floor.