Substance painter hard edges

Hello,
When I bake textures in substance painter it shows some hard edges. How can i get rid of that?
This is hard edges which showed after baking.


Any help would be greatly appreciated. Preview images of the settings are in the zip file. Thank you.

Attachments

Cube_test.zip (204 KB)

maybe check your uvs(bleeding)

Looks like the hard edges visible in non-uv seam edges.
http://i.imgur.com/NFRPuiB.jpg

Uv seams shown in cyan color
http://i.imgur.com/VbPAbT1.jpg

I have solved the problem thanks to the polycount member “pior”.

On your model, make sure that IF you put a hard edge somewhere, it is on an edge that is ALSO a UV island border. Do not place a single hard edge “at random” without making sure that the edge matches this condition (and yes, that might mean that your UVs might need to be redone accordingly :slight_smile: )

In the baking menu when dealing with this kind of stuff you can also switch Match from ‘always’ to ‘by mesh name.’


Thanks. I already did that.