I have a bug with the latest blender builds where I try to render something with light scatter shader. It stops to render after a few tiles. Can someone test this. I’m using an AMD R9 390X. I wonder if this is an opencl bug or specific graphics bug.
Thanks
bug.blend (1.87 MB)
Edit:Just press F12 if you have openCL enabled.
Link to the bug report I made: https://developer.blender.org/T50985