Can standalone Python modules like bgl, blf, or mathutils be used in .exe games?

I have a Blender game with a simple HUD drawn using blf and bgl in Python. It works fine in Blender, but when I play the exported .exe version of the game, the HUD doesn’t appear. Can blf and bfl be used in .exe games? If so, how can that be done?

Yes they can. You have the problem somewhere else. Try running your “.exe” from the console and see what it prints.

Thanks for the suggestion, elmeunick9. The console indeed revealed the problem, and now bgl+blf are working as expected.