The Wolverine

Working on this animal with a friend for a kids game made me think on how to implement it in a “serious” artwork, this is how it turned out.


The wolverine is just a low poly model with a texture, because it’s meant to be a mod for a game :stuck_out_tongue: Model by me, texturing by Wes, a friend of mine. I mainly did this render to show off his work and improve my lighting and scene building skills.

Assets featured in this render: https://blenderartists.org/forum/showthread.php?409777-Asset-Pack
Follow me on artstation: https://www.artstation.com/artist/julius_harling
Follow me on twitter: https://twitter.com/julius_harling

It looks very great. Just one personal idea, is that possible to enhance the contrast of the wolverine and the background so that the wolvrine could standing out a little bit.