make glass more cludy?

how do i make these glass textures less see through or maybe they need less shine.
sure dont look like a rainbow!
and the bottom 3 seem to have other problems!
thanks all

Attachments

RAINBOWMATERIALS.blend (6.35 MB)

As a rank beginner, I’d suggest you load the original texture files into photoshop and do a layer adjustment to increase the alpha ( i.e. reduce opacity or increase transparency ). Then save the texture as a png file so you dont lose that alpha channel. I believe Blender can handle png’s - I hope someone with more experience will correct me if I’m off base here as I’ve never had occasion to create my own textures so far.

thanks .