This is a test model I created while building Sprytile, my tile map editing add on for blender.
The only texture is a single 256x256 image, but at the expense of 2.5k faces. Didn’t help that I went nuts with booleans either.
This is a test model I created while building Sprytile, my tile map editing add on for blender.
The only texture is a single 256x256 image, but at the expense of 2.5k faces. Didn’t help that I went nuts with booleans either.