Looking for 2 3D Artist/asset modelers

Hello everyone,

We are looking to add a 3D Modeler/Environment/Texture Artist. You will focus on creating the actual digital “objects” of the game, including buildings, vehicles, landscapes, characters, weapons and well, everything, a range of all assets and architecture, a jack of all trades for models. As they develop assets/models to assist the mappers we would also like to see them develop there own creative map for Project Confrontation, if they choose to!? I have noticed when searching for these artist, they dive into map making and/or other areas of the game when it comes to game development.

We are a 7 man team at the moment, all working on our free time and for free. In need of more talent to help further our game “Project Confrontation”. We have every intention to make this happen and release on Steam and every console.

ABOUT our game…

Project Confrontation is a 3rd person intense, online, tactical, shooter game, being developed as a passion project on the Unity Engine. The inspiration for the game came from Socom Confrontation, but will not be a clone, or exact copy of Socom Confrontation. The goal is to simply make a game that uses some of the best mechanics of Socom, and attempt to improve/add to them and find our own identity to separate us from the series.

Project Confrontation focuses on online play where teamwork is essential to success in the game. We are aiming to be a esport competitive style shooter game across every platform from console to PC. With no specific release date at this point, our goal is for a end of 2017 Alpha release(this could change).

Project Confrontation will consist of two teams 8vs8 per game max, a SEAL team and Terrorist team, no larger then 300m size maps, for unique CQC and snipe offs, round based, one life per round matches, ranked/unranked and custom rooms.

You will be able to customize your character(available at a later time, near completion of the game) from pre-defined items, this includes light, medium and heavy armour looks(encumbrance not decided on at this time), camouflage and weapon attachments such as scopes, suppressors, front grips, bipods ect and two weapon slots for grenades, proximity mines, smoke grenades and extra ammo. Proximity chat: where the enemy can hear the player’s team conversations if they are nearby will be added as well as a push to talk mic system.

Devblogs: http://projectconfrontation.com/

Reddit: https://www.reddit.com/r/prjconfrontation/

Steam group: http://steamcommunity.com/groups/projectconfrontation

Twitter: @ProjectC_tps

Facebook Fan Page: https://www.facebook.com/groups/189222184852250/?ref=group_cover

If interested, please leave a PM or contact me at @ProjectC_tps on twitter or email us at [email protected]

Thank you for your time, hope to hear from you soon!

Joseph

We are now looking for ONE more 3D modeler. We are excited to have added one modeler last week!!

If you are looking for a promising opportunity for growth for your self portfolio and experience, at the same time have a chance to develop for a game with huge potential, please inquire!