Alternate controller for rotating around an object?

Never mind – mods, feel free to delete this. Found the answer to my question here: http://www.3dconnexion.com/products/spacemouse/spacenavigator.html

Just in case new Blender users like myself can’t find relevant info on 3Dconnextion mouse settings…

My setup = Windows 10, basic Space Navigator mouse with 2 buttons.
Mac users may find a 2.74 video here.

Basically

  • don’t bother with standard 3Dconnexion drivers configuration. Leave it as default.
  • no need to tweak anything under Blender User Preference: Input > NDOF (so far anywhere)

Stay in launched scene. Highlight the cube for calibration.

Click your 3D mouse’s (default set to Left) button to trigger PROPERTIES.

Then tweak your settings. Mine is as follows.

(I am configuring its behavior to be “object based” and not “helicopter” or Fly mode. So that it will behave like SketchUp, Google Earth or Daz Studio out of the box)

[ATTACH=CONFIG]494935[/ATTACH]

This should keep your view upright, without out-of-control tilting horizon. Suitable for modeling objects AND moving around small to medium scenes.

Note: Blender 3D mouse doesn’t seem to care about vertical pan.

I’m 2 hours new to Blender. So I may discover new things or better settings. Shall update this space if necessary.

Cheers.:eyebrowlift: