so i downloaded a tute called Blender Tutorial - Quick Rigid Body Fun
naturally it did not work for me- no surprise there.
what did i miss?
the coloured pic is how it is supposed to be.
i just want the pile of blocks falling forward and rolling to a stop on the plane.
must be simple for most of you!
thanks
PS don’t really want the wrecking ball
Select the ball.
Go to the properties panel, usually it’s on the far right side of the screen. The last tab shows a bouncing ball, select that.
Select Rigid body. In the options that it opens, select animated. Now rerun your animation.
Attached is the file. All I did was activate the rigid body for the ball and now it interacts with the blocks. Sometimes if the scene is just playing it doesn’t update. You have to rewind to frame one and replay the scene to get it to recalculate.CYCLESFAILURE-2.blend (855 KB)
sending a blend file is a HUGE help.
i had several as softbody! i don’t know any batter!
how do i reduce the impact on the blocks?
eventually a hand will replace the sphere.
thanks VERY much Clock