The particles are flying wildly and ignoring the collision mesh object, help!
The particles are flying wildly and ignoring the collision mesh object, help!
What am I supposed to be seeing ?
Whay are you showing a sketchfab object ? This is useless for solving problems
Where is the blend file to review
Are you using particles ? If so what type
Are you suing rigid bodies to enable physical interactions between objects ?
I am using emitter particles, sorry about the sketchfab everyone always asks for it…
here’s the file https://www.chrisis.cool/s/BlenderVolcano.zip
Bump because I’ve just set this feature aside…