ManuelbastioniLAB 1.5.0 released! The Free and Open Character editor for Blender.

The new version 1.5.0 of ManuelbastioniLAB, the open source character generator for Blender, is ready for download: http://www.manuelbastioni.com/

Many exciting features: support for motion capture, advanced new shaders, improvements of the professional mesh topologies, anatomy enhancements, new textures, better expressions and rest poses selector. Watch the video to discover all the new features and improvements!

Wow , thank you Manuel. I am testing and playing with it for a few hours now , and all seems to work. For BVH files I had good results with the DAZZ friendly onces. The shader for the eye is awesome now, looks really good. It seems to me it’s a very stable product.
I suppose you take a little rest now after this hard work. :slight_smile: I will test and play for a few hours more.

Great job. Huge improvements in each release.

Thank you!
In next days I’ll update the documentation and the detailed roadmap for next release.

looks fantastic, you’re very gracious to share this w/ us all. many thanks.

Fantastic job Manuel !!! You can be proud of your work.

Can i suggest you the feature of hands poses separate of body poses and expressions.

Thank you!

This is an amazing tool, and I can´t believe it´s free. Thank you, Manuel, for making your passion about contributing to Blender :slight_smile:

The best addon for Blender ever made. Thank you so much Manuel.

Has t-pose been removed from available poses - cannot seem to find it anymore ??

The rest poses are in the finalize panel, with more options.
Now the lab supports the most common configurations and convert them in effective rest poses (what you see when you select the armature and go in edit mode).
Scroll down this page for more info: http://www.manuelbastioni.com/guide_finalize_the_character.php