The new version 1.5.0 of ManuelbastioniLAB, the open source character generator for Blender, is ready for download: http://www.manuelbastioni.com/
Many exciting features: support for motion capture, advanced new shaders, improvements of the professional mesh topologies, anatomy enhancements, new textures, better expressions and rest poses selector. Watch the video to discover all the new features and improvements!
Wow , thank you Manuel. I am testing and playing with it for a few hours now , and all seems to work. For BVH files I had good results with the DAZZ friendly onces. The shader for the eye is awesome now, looks really good. It seems to me it’s a very stable product.
I suppose you take a little rest now after this hard work. I will test and play for a few hours more.
The rest poses are in the finalize panel, with more options.
Now the lab supports the most common configurations and convert them in effective rest poses (what you see when you select the armature and go in edit mode).
Scroll down this page for more info: http://www.manuelbastioni.com/guide_finalize_the_character.php