Hi everyone
I was searching for a while for this, but I simply had trouble forming the right question.
I figured out how to set up my render layers in the node editor and render out different passes so that I can set them up in Photoshop. So I have two questions:
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I got my mist pass but it needs tweaking. Do I have to render it out everytime, or can I somehow view the mist pass in the 3D rendered viewport, so that I can get a live update of my tweakings? I tried setting up a render layer only with mist, but I still need the “Use Environment”, “Use AO” and “Use Surfaces” in order to see anything, and then I wont be able to see how the mist layer changes, well not very well at least.
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I found where to tweak the mist, but where can I tweak Z depth and the Emission?
Thanks!!