I don’t know how to really word the title without it being long. Anyway, I’m encountering a rather odd problem with Blender that I can’t seem to solve. Whenever I try to select multiple vertices, it’ll end up selecting verts that are not even in the circle selects radius.
For example, I’m working on a starfighter design which has a lot of verts, whenever I try to circle select some of them in one area other verts across the mesh begin to get selected. YET, if I go into wireframe mode this doesn’t happen, only happens in Solid mode.
Ughs, I dunno if I explained this well. Basically, verts in other area’s of the mesh are being selected along with those that are actually in the radius of the circle when they aren’t anywhere near the radius.
Edit:
Just noticed that the reverse is happening when I use the circle/band select to deselect verts -,- … I just tried to reinstall and such and nothing has worked.