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  1. #1
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    My first real cycles render

    Since i started working with blender i was always concerned about modeling low poly because i was mostly concerned about the game creation process in blender and up to this day that didnt change but i thought i should try other aspects of 3d artwork aswell just to improve my skillset as an artist overall. So this is my first attempt on creating a somewhat photorealistic scene I`ve finished modeling on the major aspect of the scene which is supossed to be this big lamp already and i will now try to create a scene around it. I will happily take advice on lighting, composition, anything really since I am new to this workflow so please let me know if theres anything to improve at the current state^^
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Click image for larger version. 

Name:	lamp_test.jpg 
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ID:	481419  

    Last edited by LioKon; 21-Apr-17 at 17:17.



  2. #2
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    Click image for larger version. 

Name:	modeling.jpg 
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ID:	481323
    some close-ups of the lamp model^^



  3. #3
    Lighting up the model better is important. i can barely c it



  4. #4
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    Thanks for that advice^^ i wanted to create an evening scene but i guess i over did it with the darkness so here is a little update with a few small additions but mostly new lightning
    Click image for larger version. 

Name:	lamp_test.jpg 
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ID:	481351
    still not completly happy with the lightning and the floor material but obviously this is still an early WIP
    Last edited by LioKon; 21-Apr-17 at 10:43.



  5. #5
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    Any idea how i can change which picture will be shown as thumbnail of the thread?



  6. #6
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    ^^ Change the image in post #1 - the first image in the first post is the one that is displayed for the thread.

    Cheers, Clock.
    K.I.S.S - a good maxim I think, and Granddads know best! Silly Website: HTTP://clockmender.uk
    My Youtube Channel (Pretty small just now...)https://www.youtube.com/channel/UCfO...1sCoG0NqZkgaAg



  7. #7
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    Oh okay thanks a lot



  8. #8
    its much better now, i think a little work on the windows in the back could help improve it even more



  9. #9
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    Attachment 481420
    (current state)

    Thank you for your feedback yes i agree there is still a lot of work left to do especially in that area but this render is far from finished anyways



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