A spaceship bridge I have created for a science fiction short. Because I´m planning to use it as a background for a greenscreen scene, the materials and lighting have to become more photorealistic. I am using cycles render engine and the filmic blender color management. How could I improve the scene to achieve a more realistic result?
lighting feels like its letting down the scene everything looks white/black/grey. perhaps have yellow light from the sun coming in, it could immediately make it better
All materials are physically accurate now. I have created a lass organic height map on the pillars and added a glass material to the front screen (which produced more noise that can´t be removed by higher samples because I have to keep rendertime low fot the amination).