m4a1 how can i modelle this ?

so im working on a m4a1 and i been learning and coming far budt when i come to this part of the modelle i dont know how i can modelle this or what modifier to use i tryet using the shrink wrap didnt work :confused:

Attachments



m4a1.blend (1.05 MB)

do it as a separate object !

happy bl

i tryed that didnt work


You know it is an trap, so, thereโ€™s different way, inset for create the open, keep the mesh for the door. use additional edges loop for create the desired shape of the opening.

can you say it simpler