Mesh Clean up

Hello all,

I am modelling an aircraft and there is an area right behind the wing that was difficult to face up. Other than pushing and pulling vertices constantly, is there anyone that could help me clean it up.

Just throw a matcap on and you will see the troubled area.

THANK YOU!

PC-12-Pt1.blend (1.61 MB)

Enable loop tools add-on. Then select a vertex above an area where it goes around the tight curve, and control left click somewhere further back on the loop to extend the selection between, and do that to follow around the bottom a bit. (Keeping it to just the vertices on the one curve that goes over the trailing edge.) Then use W to bring up the specials menu and from there the loop tools menu and relax. May have to adjust the iterations but nothing too extreme.

Repeat again for each parallel curve going around, until it’s about where you’d like it.

Should make the spacing better without having to manually dink around much with vertex sliding or shrink/fatten.