Hello everybody, im new to this forum and to the 3d modelling in general, so i will probably ask some obvious questions, hope you guys will have patience to help
so i need to mirror an object and use this model in-game
i tried to use mirror in both object and edit modes, but i keep getting the same issue
when i use this mesh in-game lighting on it is inverted (if light falls on the front side, back side gets illuminated and vice-versa, like if object not mirrored de-facto, only just appear mirrored)
i tried flipping normals, faces, facing normals, everything, all i managed to get is this mesh with lighting fixed, but in that case dynamic shadows used in game are not appearing on it, so it is no good either
i found similar topic on this forum, where user had the same problem and last message reads this:
“fixed! I tried duplicating it again, only I just mirrored the duplicated armature and not the hand.”